Box Shot 3D
A program that uses raytracing algorithms to produce photorealistic virtual covers
So, you decide to create a virtual cover. Good decision. As you already know people will not buy things thay they cannot see. Software box will be the deciding factor for many potential customers. Creating a virtual software box for your product is a really good idea.
You need a best virtual cover for your software. Why? Stupid question, I know.
But I have an answer: Software box is a deciding factor for your customers, so you have two ways: customer sees your box and decides to try your software or customer sees your box and decides to look for another one. Yes, ugly software box can force your potential customer to go away.
So, you decide to create a best virtual cover in the world. Congratulations! You've found the right tool for your task: Box Shot 3D! Why? Here are the answers:
Box Shot 3D uses raytracing algorithms to produce photorealistic virtual covers. It is an unique feature of Box Shot 3D. You will not find another virtual cover software that does the same.
Here are some key features of "Box Shot 3D":
· Raytracing allows creation of photorealistic images and shadows. Box Shot 3D calculates millions of light rays passing from the light source to the object. The result is a very realistic looking object. Raytracing is usually used for special effects in movies. Box Shot 3D allows you to use this technology for creating box shots!
· The use of raytracing leads to “realistic” shadows. Box Shot 3D calculates the amount of light for every pixel in your image. Box Shot 3D also calculates skylight (or atmospheric light) - light emitted by sky. This makes images look even more realistic.
· Box Shot 3D contains tons of different shapes that can be used for rendering boxes, DVD- and CD-cases, screenshots, books, stacks of books, brochures, paper bags, cans, bottles etc. Select the shape you need, insert your images and press “Render”, it’s that easy!
· Box Shot 3D has probably the largest built-in library of shapes among the competitors, but even if your shape is missed, you can import and render any 3DS file.
· Box Shot 3D allows to load height and specular maps and create relief-effect on the flat sides of shapes. This gives endless possibilities for book covers, cards and other objects. See the examples of materials usage in the gallery.
Supported Image Formats:
· Box Shot 3D can load JPEG, PNG, BMP, TIFF and PSD files (both in RGB and CMYK). Transparency channel is loaded too and may be used in the number of shapes (like Image or Brochure).
· Rendered images can be saved to JPEG, BMP, PNG or TIFF (the latest two format support transparency).
· You can fully control the box reflection, transparency and depth on the floor and adjust them with sliders to see result in realtime. More, you can adjust blur level for reflections.
· If you want to use the rendered image in a complex project, you can easily output your image with transparent backgrounds (PNG or TIFF formats) for use in your favorite graphics editor. You may also select a solid background color as well.
· Box Shot 3D uses many tricks for fast and efficient antialiasing. You will never see rough or pixilated edges again. Everything will be smooth and very realistic.
· The quality of the rendered image can be adjusted. If you need a fast draft render for preview, set the “Quality” combo-box to the “Draft” value and rendering will finish faster. When you need full production quality, select “Production” or even “High End” values for the desired output.
Easy to use:
· Yes. Box Shot 3D is a one of the simplest applications of its kind. It has easy “step-by-step” tabs that quickly guide you through the entire creation process.
· Pentium4 2GHz or better
· 256 MB RAM
· No hardware acceleration is required
· You can export only 400*400 images
· A watermark is being added on the output image
· The workspace displays white horizontal lines
What's New in This Release:
· Version 2.6 contains new shapes (e-books, dvd and cd-boxes), it has improvement lighting and many other features.